The name Wor Vreschyrör Ner is derived from the Wood Elvish language, as Wor Vreschyrör Ner was founded by Echinoidea Drimorlas, who was culturaly Wood Elven.
Climate
Wor Vreschyrör Ner has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 23°C (73°F). Wor Vreschyrör Ner receives an average of 108 cm/y (42 in/y) of precipitation, most of which comes in the form of rain during the spring. Wor Vreschyrör Ner covers an area of nearly 6 km2 (2 mi2), and an average elevation of 7358 m (-18809 ft) above sea level.
Overview
Wor Vreschyrör Ner was founded durring the late 10th century, by Echinoidea Drimorlas. The establishment of Wor Vreschyrör Ner was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Wor Vreschyrör Ner's construction back out of the project. Echinoidea Drimorlas pushed on reguardles, and Wor Vreschyrör Ner was finished, but starts off as a terible place to live.
Wor Vreschyrör Ner was built using the conventions of Wood Elven durring the late 10th century. Naturaly, all settlmentss have their own look to them, and Wor Vreschyrör Ner is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Wor Vreschyrör Ner is buildings are built arround a single restrictive split-log ties mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The robustly designed timber walls have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
A look around Wor Vreschyrör Ner makes you wonder how anything ever gets done. The locals have clear, obvious rivalries with one another, as seen through clenched teeth and fake smiles. What’s more, there is a serious lack of any organization and planning in Wor Vreschyrör Ner’s layout as well as the local’s behaviors. The town seems to be a den of chaos where tongues are forked and local customs do not exist.
Civic Infrastructure
Wor Vreschyrör Ner has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Wor Vreschyrör Ner has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wor Vreschyrör Ner. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wor Vreschyrör Ner's parks.
Wor Vreschyrör Ner has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wor Vreschyrör Ner.
Wor Vreschyrör Ner has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Wor Vreschyrör Ner has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Wor Vreschyrör Ner has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wor Vreschyrör Ner's public wards, blessings, and other arcane systems.
Wor Vreschyrör Ner possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Wor Vreschyrör Ner's grid is powered by hydrogalvanic generators.
Wor Vreschyrör Ner has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wor Vreschyrör Ner's natural decorations nor waterways.
Wor Vreschyrör Ner has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Wor Vreschyrör Ner has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Wor Vreschyrör Ner has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Wor Vreschyrör Ner's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.
Wor Vreschyrör Ner's town hall was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
Due to the actions of local Kami, spring is long in Wor Vreschyrör Ner.
The Flowering Lattice near Wor Vreschyrör Ner are known to be almost tame, such that they can be put to domestic use.
Wor Vreschyrör Ner's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Elven High Magic energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 3
Farmers: 4
Farm Laborer: 8
Hunters: 5
Milk Maids: 3
Ranchers: 2
Ranch Hands: 3
Shepherds: 4
Farmland: 6528 m2
Cattle and Similar Creatures: 404
Poultry: 4848
Swine: 323
Sheep: 16
Goats: 3
Horses, Mounts, and Beasts of Burden: 161
Craftsmen
Arms and Toolmakers: 3
Blacksmiths: 3
Bookbinders: 2
Buckle-makers: 2
Cabinetmakers: 3
Candlemakers: 5
Carpenters: 5
Clothmakers: 4
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 2
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 8
Furriers: 1
Glassworkers: 5
Gunsmiths: 3
Harness-Makers: 1
Hatters: 3
Hosiery Workers: 1
Jewelers: 1
Leatherwrights: 4
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 2
Painters, Structures and Fixtures: 2
Paper Workers: 2
Plasterers: 2
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 3
Scalemakers: 1
Scientific, Surgical, and Optical Instrument Makers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 11
Tanners: 2
Upholsterers: 2
Watchmakers: 2
Weavers: 4
Whitesmiths: 1
Merchants
Adventuring Goods Retellers: 1
Arcana Sellers: 1
Beer-Sellers: 2
Booksellers: 2
Butchers: 4
Chandlers: 4
Chicken Butchers: 4
Entrepreneurs: 1
Fine Clothiers: 4
Fishmongers: 4
Florists: 1
Potion Sellers: 2
Resellers: 7
Spice Merchants: 2
Wine-sellers: 3
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 7
Barbers: 7
Coachmen: 2
Cooks: 7
Doctors: 3
Gamekeepers: 2
Grooms: 1
Hairdressers: 5
Healers: 4
Housekeepers: 4
Housemaids: 8
House Stewards: 4
Inns: 1
Laundry maids: 3
Maidservants: 5
Nursery Maids: 3
Pastrycooks: 6
Restaurateur: 5
Tavern Keepers: 5
Specialized Laborer
Ashworkers: 2
Bleachers: 1
Coal Heavers: 3
In-Town Couriers: 3
Long Haul Couriers: 3
Dockyard Workers: 3
Hay Merchants: 1
Leech Collectors: 4
Millers: 3
Miners: 3
Oilmen and Polishers: 2
Postmen: 3
Pure Finder: 2
Skinners: 4
Tosher: 2
Warehousemen: 5
Watercarriers: 3
Watermen, Bargemen, etc.: 5
Skilled Laborers
Accountants: 2
Alchemist: 2
Clerk: 3
Dentists: 1
Educators: 4
Engineers: 2
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 2
Civil Clerks: 3
Civic Iudex: 1
Consultants: 1
Exorcist: 3
Fixers: 1
Kami Clerk: 3
Landlords: 3
Lawyers: 2
Legend Keepers: 2
Militia Officers: 16
Monks, Monastic: 5
Monks, Civic: 5
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 3
Priests: 5
Rangers: 2
Rat Catchers: 2
Scholars: 2
Spiritualist: 3
Storytellers: 5
Military Officers: 5
Cottage Industries
Brewers: 4
Comfort Services: 6
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 5
Potters: 2
Preserve Makers: 4
Quilters: 2
Seamsters: 7
Spinners: 4
Tinker: 1
Weaver: 4
Artists
Actors: 1
Bards: 2
Dancers: 1
Drafters: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 5
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 5
Writers: 5
Produce Industries
Butter Churners: 5
Canners: 4
Cheesmakers: 5
Millers: 3
Picklers: 2
Smokers: 2
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
519 of Wor Vreschyrör Ner's population work within a Foundational Occupation.
29 work in Agriculture
116 work as Craftsmen
45 work as Merchants
82 work as Service Workers
52 work as General Laborers
19 work as Skilled Laborers
79 work as Civil Servants
45 work in Cottage Industries
25 work as Artists
27 work in Produce Industries
1049 of Wor Vreschyrör Ner's population do not work in a formal occupation, but do contribute to the local economy. 48 (3%) are noncontributers.
Points of Interest
Wor Vreschyrör Ner makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
In time immemorial, reportedly some time during the late 2nd century, Wor Vreschyrör Ner was attacked by a group of notorious bandits. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Wor Vreschyrör Ner lost 278 people, 224 livestock, and 96 buildings. The conflict ended after roughly 91, when members of Wor Vreschyrör Ner's militia enacted an operation to transport a specific prototype to a particular strategic location unharmed. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with pitched battle between both forces, which ended in defeat for Wor Vreschyrör Ner's forces. The war is remembered in legend by Wor Vreschyrör Ner's bards, historians, and legend keepers.